Week 3 Updates
🔄 Affinity Re-roll gets BETTER and CHEAPER
Price: 200 Crowns for non-VIP, 100 for VIP. No price increase for additional rerolls.
Updated Affinity re-roll system - You can never roll back into 1 affinity. (Detailed explanation available below)
Affinity Reroll results can now be 2, 3, or 4 affinities, NEVER 1.
If you have 1 affinity (example: Wind)
If the result is 2 or 3 affinities, Wind will NOT be included.
Wind can only appear again if you roll 4 affinities.
If you have 2 affinities (example: Wind + Fire)
If the result is 2 affinities:
You get either Wind or Fire (only one of them), plus Water or Energy.
If the result is 3 affinities:
You get either Wind or Fire, plus Water and Energy.
If you have 3 affinities (example: Wind + Fire + Water)
In all cases, the missing affinity (Energy) is guaranteed to appear.
The remaining affinities are selected randomly.
⚔️ Gameplay & Progression
Players can now evolve one additional skill after all shrines have been claimed.
Various improvements to skills, enemy spawning, and overall gameplay balance.
New Enemy - Wolf 🐺
🔑 Keys & Shrines
Increased the number of keys on the minimap by 10.
Updated the required number of keys to activate shrines.
Blood Totem has been replaced with the Knowledge Shrine.
Key drop animation is now faster
Shrine icons are now always visible on the minimap.
Increased Maximum Key Count to 110
🔁 Re-roll & Stability Fixes
Fixed a bug where players could get stuck during purchases of Affinity re-roll and Skill re-roll.
Fixed an issue where players could get stuck after leveling up.
Fixed a rare issue where the game could get stuck after reviving at a shrine.
🎮 Practice Mode Updates
Bonus Enemies now drop 3–6 Crowns
Hunter's Badge now works in Practice Mode - if you have Hunter’s badge, the spawn chance of Bonus Enemy is increased by 10% (30% total).
🎨 UI & Visual Updates
Added a fire animation to the Affinity UI when the timer drops below 10 seconds.
Added functionality to view inventory on the Inventory Selection screen.
🌐 Other Updates
Updated the upvote flow: the Upvote button on tollan.io now prompts to sign the Upvote transaction instead of redirecting to Abstract portal
Fixed an issue where Whirling Winds was not dealing damage.
Fixed Firestorm (Windgale Mutation) behavior:
Firestorm now properly deals damage when enemies are within its range
Windgale pull and damage effects now function as intended
Runs started shortly before the leaderboard timer expires need to be completed within 30 minutes after the timer hits 00 to be counted towards the leaderboard.
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